Training Center

Immersive Experience Design (IED) is among the most significant and immediate business opportunities for application of immersive technology, with simulation and training identified across industry experts as having the highest market potential

Learning, Training and Learning Management Systems (LMS) – There are many applications for VR/AR as well as 360 for Immersive Learning that will enable learning at a level and effectiveness never before possible. Key mediums will include:

Learning 360 VR is an experiential training library within an immersive learning management system that offers a variety of applications from surgical procedures to diversity and inclusion training. Students have access to the library 24/7.

Orchestrate Role-Player Training System is a proprietary Role-Player Management System. This Immersive Training platform facilitates a commercial marketplace specializing in the application of role players (actors) to immersive training scenarios conducted in a remote and/or virtual setting.

Command Center Virtual Emergency Management System is a virtualized operations center that integrates live on-scene activities training for first responders and emergency management personnel.  A virtual library provides resources that can be tracked/ deployed/ recorded.

Hands-On Virtual Training allows learners to manipulate, alter, deconstruct and construct, virtual assets. Within the medical field, examples might include operating on a virtual liver or working on a virtual engine. This area is useful in teaching hands-on processes and procedures. 

Tactical Training Maze is a fully physicalized, free movement arena for virtual training scenarios, from active shooter to HAZMAT and bomb disposal training, within any type of location such as a factory, school, office building, or other simulated settings.

360 Videos

360-videos are excellent tools for learning. Users are immediately immersed in a story or narrative, while their brains register the experience as real, as if they are actually present. Participants might experience a 1960s Civil Rights lunch counter sit-in during a tumultuous time in our nation’s history. Or they could be standing on the debate floor as our nation’s founders discuss the Declaration of Independence. From emergency responders experiencing a terrorist bomb threat, to graduate students learning to deliver a difficult diagnosis to family members, the diversity and breadth that 360 video experiences offers, allows participants to learn viscerally. And afterward, they are able to engage in lively discussions, as if they were actually present, with the “memory” and emotional empathy to converse critically about the experience. That’s the power of 360 video. And via our 360-video library, learners, educators, and organizations can return, again and again, to hone skills and reinforce learning objectives or training protocols.

Below are two examples of 360 Video:


“Atmosphere of Hate” 360 Video 

This short virtual reality experience is a recreation of a 1960’s Civil Rights protest. Participants will be immersed in the experience of sitting at a “whites-only” lunch counter while African-Americans engage in nonviolent protest as they attempt to challenge segregation.


“Family Death Notice” 360 Video

This 360 medical training experience is useful in the dissemination of bad news for medical professionals. In this training video, the doctor must tell the mother that her daughter has passed.